Lilliput 8-Inch VGA LCD Monitor

Special Price!!! Lilliput 8-Inch VGA LCD Monitor

Nov 08, 2011 23:47:51

Lilliput 8-Inch VGA LCD Monitor
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Lilliput 8-Inch VGA LCD Monitor

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Lilliput 8-Inch VGA LCD Monitor Feature

  • 1 VGA input and 2 Video/Audio inputs and in addition 1x Svideo input.
  • Screen Size: Diagonal 8" (20.3cm) with 4:3 Mode
  • Native Resolution: 640*480
  • Full Function Infrared Remote Control
  • On Screen Display Control


Lilliput 8-Inch VGA LCD Monitor Overview

PRODUCT FEATURES:Aspect Ratio:4:3;Contrast:250:1;LCD Brightness:350cd/m2;VGA input for high quality pictures;Display up to 1024 x 768; Reversible screen: X-turn (mirror picture) & Y-turn (flip-down picture); 2 RCA video inputs and 1 audio input;NTSC/PAL auto conversion;Full Functional Wireless Remote Control;Built-in Audio speakers (Composite mode only);Wide viewing angle;English language menu display;Speaker built-inHigh-Brightness CCFL Backlight;4 adjustable backlight levels for daytime or night-time use.Warranty: One year warranty provided by Lilliput Electrconis (USA) Inc.



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HP QuickDock 2.0 Docking Station: A Definitive Review

Docking stations are now becoming necessities in laptop computing. I, like millions of those who use docking stations, am realizing the benefits that are provided by these handy yet extremely functional devices. And one of the best docks that I have used is the HP QuickDock 2.0 Docking Station. I would like to share some of the most notable features of this device that makes it not only functional, but very convenient to have as well.

Small Lcd Vga Monitor

Design

Small Lcd Vga Monitor

A single look at the QuickDock and you'll know that it's a perfect dock. It's handy, extremely lightweight, and perfect for all your computer peripheral needs. It has the dimensions of 1'' x 10.5'' x 4.3'' and it weighs a mere 1 pound, perfect for travel and portability needs. You can bring it to the office, at home, or out of town - absolutely anywhere you desire.

The black finish of this device makes it classy, sturdy, and durable in appearance, but actually that's not far from the truth. If used properly and stored correctly, the QuickDock can last for many, many years.

Ports and Connectivity Options

The QuickDock isn't as complete as the basic and advanced docking stations from HP, but it has the basic ports for extended functionality. It has six USB 2.0 ports where you can attach up to six USB devices at one time. This is great for extended memory storage capacity and peripherals. You can attach USB flash drives, USB mice, external hard drives, gadgets like PSPs, iPods, and other USB connectible devices.

It also has a VGA inlet for connecting a monitor where you and one of your friends can work together on a project. It's also excellent for laptops which have small screens because you can use the monitor for better viewing like watching movies, playing online games, and many others.

It has an audio in for a microphone and an audio out for headphones. This is great if you want to listen privately to your favorite songs, watch a movie by yourself and don't want interruptions, or talk privately with your loved ones on the internet.

It also has an S/PDIF inlet and an RCA type digital audio jack for added connectivity to other audiovisual equipment. The Ethernet port is also very important as it allows internet access for your laptop when it's connected to this device.

Compatibility

The HP QuickDock 2.0 docking station is compatible with HP Pavilion dv4, dv5, dv6, dv7, dv2000, dv6000, dx6000, dv9000, tx2, tx1000, tx2000, tx2500 series; HP HDX 16, 18, 9000 series; and Compaq Presario CQ45, V3000, V6000 series.

Other Features

Although the QuickDock doesn't have its own power cord and you have to use the cord of your laptop, the dock charges the laptop so it works just like a power cord. But if you have issues about that, then I suggest you don't buy it. I don't have problems with that, but I do have a problem with the short wire. I need an extension to be able to use it and plug it to the wall at the same time. Other than that, and the lack of other older ports for other peripherals (which I think aren't too necessary as they are already much extended for the use of a laptop), I would say that this machine is absolutely satisfying.

Conclusion

I am completely satisfied with the HP QuickDock 2.0 Docking Station. It has every port and connector that I need, which are only for a mouse, a printer, a monitor, Ethernet, a microphone, and headphones. I am confident to recommend this device to those who need these features and are looking for a good portable dock. The QuickDock is a brilliant gadget that makes laptop computing much more convenient and functional.

HP QuickDock 2.0 Docking Station: A Definitive Review
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Special Price!!! SC-1331 13.3" 1280 x 800 500:1 LCD TV

Nov 08, 2011 00:21:56

SC-1331 13.3
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SC-1331 13.3

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SC-1331 13.3" 1280 x 800 500:1 LCD TV Feature

  • 13.3" Widescreen LCD TV w/ Built-In Digital Tuner
  • High Definition Compatible, HDMI Input Compatible, Built-In 3D De-Interlace Compatible, Built-In BTSC/SAP Compatible
  • Color Balance, Pixel Noise Reduction, Aspect Ratio: 16:10, Resolution 1280x800, Brightness: 250 cd/m^2
  • General - Power; AC 100-240V AC 50/60Hz, Maximum Power Consumption - 36W, Input Terminal: HDMI, VGA, Component
  • Accessories Inclduded - Remote Control, AC/DC Adapter, Power Cord, Battery For Remote Control, & Instruction Manual


SC-1331 13.3" 1280 x 800 500:1 LCD TV Overview

13.3 Widescreen Digital Tft Lcd Hdtv



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All Those Megapixels - A Digital Camera Resolution Comparison

Are you thinking of buying a new digital camera? Are you confused by all the choices in camera resolution? Is the megapixel rating the most important factor you should consider in buying a digital camera? How many megapixels are enough? Is there such a thing as too many megapixels? How do megapixels and digital camera resolution compare to film camera resolution?

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To put it simply, resolution is the amount of detail that your digital camera records of an image. A digital image is made up of pixels. For digital cameras, the number of pixels is measured just like your computer monitor. As digital camera resolutions have gotten higher, w will e now multiply the horizontal and vertical values for one total value, which is usually rounded out to the megapixel count. Some of the first digital cameras had resolution of 480 x 640 pixels. This is the same number of pixels in the computer monitor standard VGA. Multiplying 480 x 640 would end up with a resolution of about .3 megapixels. This was touted by the digital camera industry as photo-quality, but it is far from it. Most web cams support this resolution.

Small Lcd Vga Monitor

Next up in computer monitor resolution is SVGA or 600 x 800. This works out to about .5 megapixels. Still not there.

Currently, one of the most popular computer monitor settings is 1024x768. This is still less than one megapixel, it is also the resolution that we first saw consumer digital cameras at. This is also a common resolution for video projectors. The one megapixel digital cameras have a resolution of 1280 by 960. If you were to make a 4 x 6 print from an image this size, it might compare in quality to that of an old 110 camera, or APS camera.

When we reach the two megapixel mark, or resolution of 1600 x 1200, you can get a fairly nice print. This gives you a print size of 4 x 6 at not quite 300 dpi. However, when you make a photographic print much larger than 4 x 6, you'll be able to see the individual pixels or notice the lack of detail.

In a digital photographic print, 300 dots per inch is considered the standard for small prints. Some photographic printers print at less than 250 dpi. Some a little bit more than 300 dpi. While there is little bit of leeway here, digital prints at 300 dpi will appear to have the same detail that a print made from a 35mm negative would if it were printed traditionally. This is especially important for smaller print sizes that will be viewed close-up. As we go to larger print sizes, the distance the print will be viewed from is also likely to increase. From a farther distance the eye cannot see the detail, and so the print still looks good.

A 3 megapixel camera will have a resolution of about 2048 x 1536. It is still far below that of good 35mm negative. It is not till we reach a little bit over five megapixels that digital starts to compare to 35mm in detail. A 5.3 megapixel camera has a resolution of about 3008 x 1960.

A good six megapixel camera can surpass 35mm quality in detail. This works out to just about 300 dpi in an 8 x 10 print. Since 35mm has been accepted level of quality for so long, this is the resolution I recommend people start looking at for a digital camera. The six megapixel camera will provide the same level of quality (maybe a little bit better) that your old 35mm camera gave you. A 6.3 megapixel camera has a resolution of about 3088 x 2056.

What about seven and eight megapixel cameras? An eight megapixel camera approaches the quality of the professional medium format camera. It is interesting to point out that many of the seven megapixel cameras came out after the eight megapixel cameras were introduced. It has been suggested, the reason for this is because the first generation of eight megapixel point-and-shoot cameras had a problem with noise. This was caused the small sensors used in digital point-and-shoot cameras. This problem is largely overcome now, and did not apply to the larger digital single lens reflexes. While an eight megapixel camera will provide a little bit extra information in case you want to crop up in a, since few people ever make a print larger than 8 x 10, much of this extra information is wasted. I do not recommend that the average person purchase a digital camera resolution higher than eight megapixels.

Digital cameras with resolutions of 10 to 13 megapixels are well in the quality range of good 120mm professional cameras. They create huge file sizes that require significant computer resources to work with. A 13 megapixel camera will only get approximately 55 images on a 1 GB memory card in RAW format. This makes saving and archiving images more expensive and time-consuming. There are professional digital camera systems with resolutions of 20,40, and even a hundred megapixels. Only a professional would have need of images with this high a resolution.

To summarize, I suggest that almost anybody will be happy with a camera with a six megapixel resolution. If you're really on a budget you can go down as low as five megapixels and still have detailed pictures at the sizes you're most likely to have prints made. If you're an advanced shooter or hobbyist you'll enjoy the extra room that an eight megapixel camera will give you. If you're a professional, you need a camera resolution appropriate to the job at hand.

To put it simply, resolution is the amount of detail that your digital camera records of an image. A digital image is made up of pixels. For digital cameras, the number of pixels is measured just like your computer monitor. As digital camera resolutions have gotten higher, w will e now multiply the horizontal and vertical values for one total value, which is usually rounded out to the megapixel count. Some of the first digital cameras had resolution of 480 x 640 pixels. This is the same number of pixels in the computer monitor standard VGA. Multiplying 480 x 640 would end up with a resolution of about .3 megapixels. This was touted by the digital camera industry as photo-quality, but it is far from it. Most web cams support this resolution.

Next up in computer monitor resolution is SVGA or 600 x 800. This works out to about .5 megapixels. Still not there.

Currently, one of the most popular computer monitor settings is 1024x768. This is still less than one megapixel, it is also the resolution that we first saw consumer digital cameras at. This is also a common resolution for video projectors. The one megapixel digital cameras have a resolution of 1280 by 960. If you were to make a 4 x 6 print from an image this size, it might compare in quality to that of an old 110 camera, or APS camera.

When we reach the two megapixel mark, or resolution of 1600 x 1200, you can get a fairly nice print. This gives you a print size of 4 x 6 at not quite 300 dpi. However, when you make a photographic print much larger than 4 x 6, you'll be able to see the individual pixels or notice the lack of detail.

In a digital photographic print, 300 dots per inch is considered the standard for small prints. Some photographic printers print at less than 250 dpi. Some a little bit more than 300 dpi. While there is little bit of leeway here, digital prints at 300 dpi will appear to have the same detail that a print made from a 35mm negative would if it were printed traditionally. This is especially important for smaller print sizes that will be viewed close-up. As we go to larger print sizes, the distance the print will be viewed from is also likely to increase. From a farther distance the eye cannot see the detail, and so the print still looks good.

A 3 megapixel camera will have a resolution of about 2048 x 1536. It is still far below that of good 35mm negative. It is not till we reach a little bit over five megapixels that digital starts to compare to 35mm in detail. A 5.3 megapixel camera has a resolution of about 3008 x 1960.

A good six megapixel camera can surpass 35mm quality in detail. This works out to just about 300 dpi in an 8 x 10 print. Since 35mm has been accepted level of quality for so long, this is the resolution I recommend people start looking at for a digital camera. The six megapixel camera will provide the same level of quality (maybe a little bit better) that your old 35mm camera gave you. A 6.3 megapixel camera has a resolution of about 3088 x 2056.

What about seven and eight megapixel cameras? An eight megapixel camera approaches the quality of the professional medium format camera. It is interesting to point out that many of the seven megapixel cameras came out after the eight megapixel cameras were introduced. It has been suggested, the reason for this is because the first generation of eight megapixel point-and-shoot cameras had a problem with noise. This was caused the small sensors used in digital point-and-shoot cameras. This problem is largely overcome now, and did not apply to the larger digital single lens reflexes. While an eight megapixel camera will provide a little bit extra information in case you want to crop up in a, since few people ever make a print larger than 8 x 10, much of this extra information is wasted. I do not recommend that the average person purchase a digital camera resolution higher than eight megapixels.

Digital cameras with resolutions of 10 to 13 megapixels are well in the quality range of good 120mm professional cameras. They create huge file sizes that require significant computer resources to work with. A 13 megapixel camera will only get approximately 55 images on a 1 GB memory card in RAW format. This makes saving and archiving images more expensive and time-consuming. There are professional digital camera systems with resolutions of 20,40, and even a hundred megapixels. Only a professional would have need of images with this high a resolution.

To summarize, I suggest that almost anybody will be happy with a camera with a six megapixel resolution. If you're really on a budget you can go down as low as five megapixels and still have detailed pictures at the sizes you're most likely to have prints made. If you're an advanced shooter or hobbyist you'll enjoy the extra room that an eight megapixel camera will give you. If you're a professional, you need a camera resolution appropriate to the job at hand.

All Those Megapixels - A Digital Camera Resolution Comparison
Small Lcd Vga Monitor

Special Price!!! Lilliput 7" Um-70 Mini Usb Monitor(non-touch Screen)

Nov 07, 2011 00:51:26

Lilliput 7
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Lilliput 7

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Lilliput 7" Um-70 Mini Usb Monitor(non-touch Screen) Feature

  • Monitor,LCD monitor,LILLIPUT,
  • USB monitor,mini monitor


Lilliput 7" Um-70 Mini Usb Monitor(non-touch Screen) Overview

Features:UM-70C can be used as second monitor for your PC. You just need a usb cable to power the monitor and send the video signal to the monitor. Don't need power cable or VGA cable. It is perfect for your IM client, a spreadsheet, photo, Email or video.Rotating Portrait or Landscape view.Mac (Intel only), Windows XP, Vista and Windows 7 driver supportSpecifications:Display size - 7"Screen Resolution: WVGA(800×480)Contrast:250:1Brightness:350cd/m²Aspect Ratio: 16:9Connections - USB 2.0Input Power: USB(DC 5V).Power Consumption: 2W-4.5WDimension: (LWH):188×123×23.5mmWeight:288gAccessories:USB Cable 1 PieceDriver Disk 1 Piece



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Laptop With Tablet Screen

Pervasive Computing

Pervasive computing is the trend towards increasingly ubiquitous (another name for the movement is ubiquitous computing), connected computing devices in the environment, a trend being brought about by a convergence of advanced electronic - and particularly, wireless - technologies and the Internet. Pervasive computing devices are not personal computers as we tend to think of them, but very tiny - even invisible - devices, either mobile or embedded in almost any type of object imaginable, including cars, tools, appliances, clothing and various consumer goods - all communicating through increasingly interconnected networks.

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Modern devices that may serve the ubiquitous computing model include mobile phones, digital audio players, radio-frequency identification tags and interactive whiteboards. Other terms for ubiquitous computing include pervasive computing, calm technology, things that think, everyware, and more recently, pervasive Internet.

Small Lcd Vga Monitor

Ubiquitous computing encompasses a wide range of research topics, including distributed computing, mobile computing, sensor networks, human-computer interaction, and artificial intelligence.

HISTORY

Pervasive computing is the third wave of computing technologies to emerge since computers first appeared:

o First Wave - Mainframe computing era: one computer shared by many people, via

workstations.

o Second Wave - Personal computing era: one computer used by one person, requiring a

conscious interaction. Users largely bound to desktop.

o Third Wave - Pervasive (initially called ubiquitous) computing era: one person, many

computers. Millions of computers embedded in the environment, allowing technology

to recede into the background.

BACKGROUND

Eight billion embedded microprocessors are produced each year. This number is expected to rise dramatically over the next decade, making electronic devices ever more pervasive. These devices will range from a few millimeters in size (small sensors) to several meters (displays and surfaces). They may be interconnected via wired and wireless technologies into broader, more capable, networks. Pervasive computing systems and services may lead to a greater degree of user knowledge of, or control over, the surrounding environment, whether at home, or in an office or car.There have been calls for more widespread debate on the implications of pervasive computing while it is still at an early stage of development.

PERVASIVE COMPUTING TECHNOLOGIES

Pervasive computing technologies classified in to four converging areas

- Mobile Computing

- Embedded and Applied computing

- RFID and Sensors

- Mobile and sensor networking

Mobile Computing

The widespread use of mobile computing devices has changed the way people compute and vastly expanded research areas in distributed computing and networking. In fact, traditional distributed computing is actually a subset of the broad area of mobile computing. Many topics in "mature" areas like distributed databases, distributed fault tolerance, and resource management now require much additional study, because many traditional assumptions are challenged. Mobile computers operate in more hostile environments, are resource-constrained (limited power, frequent disconnection), and are peripheral-poor.

Mobile computing is changing the way we live and work, as profoundly as the introduction of the automobile did almost a century ago. Key advances in mobile networking, wireless connectivity, mobile information access, content adaptation, data synchronization, technology for notebook and wearable computers, and innovative mobile e-business solutions have come from worldwide research laboratories..

Some of the recent research in mobile computing includes:

WEARABLE DISPLAY OF ATHLETES' STATISTICS

TeamAwear is a basketball jersey that displays real-time information about its wearer's statistics such as their fouls, points, and scores and alerts players when the game is nearly over or when time is running out to shoot. Mitchell Page and Andrew Vande Moere at the Centre of Design Computing and Cognition of the University of Sydney developed the system, which consists of numerous colored electroluminescent panels. A small computer attached to the player's body controls the panels and communicates wirelessly with a server that tracks relevant game statistics. For example, panels on the jersey's side light up to show how many goals the wearer has scored, with each panel representing 10 goals Although the inventors developed the TeamAwear jersey originally for basketball, they claim that it could also work in other fast-paced sports in which player-specific data changes rapidly, such as soccer, volleyball, cricket, and baseball. It could also support emergency teams working in noisy environments where verbal communication is inefficient.

SKYSCOUT

If you've ever looked at the night sky and wondered what stars you were observing, Celestron's SkyScout might be for you. Especially useful for novice astronomers, this handheld device combines GPS technology with a map of the sky to identify, locate, and provide information about celestial bodies. To identify an object of interest, you simply view it through the SkyScout and press the Identify button. SkyScout's technology identifies the object and tells you what it is. To locate a celestial body, you select it from a reasonably easy-touse menu of objects and press the Locate button. SkyScout uses red directional arrows around the eyepiece to guide you to the object in the sky. A nice feature is that the menu shows only objects that should be visible. (Unfortunately, Sky- Scout has no way to know which of those objects are blocked by trees). Finally, the device can educate you about many of the more popular celestial bodies. The information is available both through audio and text and includes facts about the object and its history and mythology. SkyScout's release was delayed in 2006 because of manufacturing problems in one of the components.

NOKIA NSERIES PHONES

Nokia has announced three new mobile phones in its multimedia Nseries, each targeting a different market segment. The N71, N80, and N92 offer a long list of features. The N71, from the Nokia XpressMusic family, offers an FM stereo tuner, a five-band equalizer, and support for audio and video formats including MP3, AAC, eAAC+, WMA, JPEG, and MPEG-4. It offers a 240 _ 320-pixel display and two cameras, one 2-megapixel (1600 _ 1200 pixel) and the other VGA (640 _ 480 pixel). It operates on dual-mode wideband code division multiple access (WCDMA)/GSM and triband GSM. The N80 offers a 352 _ 416-pixel display and a 3-megapixel camera with features including four flash modes, 10 scene modes, manual exposure correction, and four color tones.

Embedded and Applied Computing

Embedded and ubiquitous computing is an exciting new paradigm that provides computing and communication services all the time and everywhere. Its systems are now affecting every aspect of our life to the point that they are hidden inside various appliances. This emergence is a natural outcome of research and technological advances in embedded systems. An Embedded Pervasive Computing Environment is equipped with hardware and software components that autonomously respond to the needs of its occupants. Embedded system is the core part of pervasive computing and it deals with various applications like wearable computer architecture and applications, sensor networks, real-time embedded operating systems, embedded servers, embedded system networking, address-free routing, smart spaces, dynamic service discovery, mobility and case studies. Some of the on-going researches in embedded systems include:

ROLLABLE DISPLAY

Who hasn't dreamt of a display that rolls up when not in use? Phillips took one step toward this dream on a commercial scale when it formed venture company Polymer Vision in January 2004. Polymer Vision recently reported that it can make a flexible display with a 2 cm bending radius. The display is an organics-based, QVGA (320 240 pixels) active-matrix display, 5 in. on the diagonal and 85 dpi. The display layers a 200-micron thick, reflective Electronic-Ink display from E Ink Corporation (www.eink.com) on top of a 25-micron thick, active-matrix plane.

USING LANDLINES FOR CELLULAR CALLS

Xcelis (www.xcelis.com) has developed an innovative product for coupling cell phones and landline handsets. The Pantheon (see Figure 3) plugs into a landline phone line and, using a Bluetooth connection, routes incoming and outgoing voice calls and data from users' cell phones to their landline handsets. The Pantheon indicates incoming mobile calls with a distinctive ring. While the mobile call is in progress, it doesn't tie up the landline, meaning you can still receive landline calls through your other telephones.
You need one device for each landline telephone that you want to multiplex. When making calls from your landline, you can choose whether to use your cell phone or landline account. The Pantheon provides additional features, including conferencing a landline call and a mobile call, accessing a user's mobile phonebook from a landline phone, and switching mid-call from a landline phone to a mobile phone. The Pantheon is also compatible with voice over IP handsets.

BIONIC ARM

Todd Kuiken at the Rehabilitation Institute of Chicago at the Northwestern Feinberg School of Medicine has developed a thought-powered bionic arm. The arm is based on a pioneering muscle reinnervation procedure that takes an amputee's nerves and connects them to a healthy muscle. Doctors take nerves that used to go to the arm and connect them to chest muscles. The nerves grow into the chest muscles and can contract the muscle when the patient thinks, for example, "Close hand." Electrical signals from the chest muscles drive the arm. Surface electrodes sense these impulses from the pectoral muscle and carry them through to the arm, causing it to move. Jesse Sullivan, a high-power lineman who had both of his arms amputated after being severely electrocuted, is the first patient to be outfitted with bionic arms. The arms have enabled him to do daily activities such as put on socks, shave, eat dinner, take out the garbage, carry groceries, and vacuum. Future generations of the arm will incorporate the sense of touch and feeling.

Mobile and Sensor networking

Sensor mobility allows better coverage in areas where events occur frequently in many sensor networks, considerably more units are available than necessary for simple coverage of the space. Augmenting sensor networks with motion can exploit this surplus to enhance sensing while also improving the network's lifetime and reliability. When a major incident such as a fire or chemical spill occurs, several sensors can cluster around that incident. This ensures good coverage of the event and provides immediate redundancy in case of failure another use of mobility comes about if the specific area of interest (within a larger area) is unknown during deployment. For example, if a network is deployed to monitor the migration of a herd of animals, the herd's exact path through an area will be unknown beforehand. But as the herd moves, the sensors could converge on it to get the maximum amount of data. In addition, the sensors could move such that they also maintain complete coverage of their environment while reacting to the events in that environment. In this way, at least one sensor still detects any events that occur in isolation, while several sensors more carefully observe dense clusters of events. On going researches in sensor networking includes:

WORLDWIDE BROADBAND WIRELESS ACCESS

Option is offering a PC data card that can access wireless broadband worldwide. You can use the GlobeTrotter GT Max on the 850, 1900, or 2100 MHz HSDPA/UMTS (High-Speed Downlink Packet Access/Universal Mobile Telecommunications System) networks and the 850, 900, 1800, or 1900 MHz EDGE/ GPRS (General Packet Radio Service) bands. The card can support data speeds up to 1.8 megabits per second on HSDPA networks, 384 kilobits per second on UMTS networks, 247 Kbps on EDGE networks, and 85 Kbps on GPRS networks. It's a Type II PCMCIA (Personal Computer Memory Card International Association)-compliant 3.3-V PC card and includes a novel "Butterfly" retractable antenna that doesn't require users to remove the card when it's not in use. Numerous wireless carriers offer the card, including Cingular, which recently announced that it would offer it under two plans. One plan will cost users 0 per month and includes unlimited data use in the US and 100 Mbytes of downloads in Canada and Mexico. The other plan will cost 0 and will include unlimited use in the US and 100 Mbytes of downloads in 24 countries including Australia, China, France, Italy, and Germany.

THE SELF-CLEANING HOUSE OF THE FUTURE

The house of the future won't need cleaning. Not by humans, leastways. Every surface will be dirt-repellent and antibacterial; and on the floors the vacuum cleaner is buzzing around - all on its own. The outer walls are all glass which can be screened off entirely and the interior surface used as TV screen. The scenario of the self-cleaning house belongs in the distant future, maybe 20 years from now. With the rapidly increasing development of nanotechnology we have seen for the past few years, it is not easy to predict a specific time span and it will be not only self-cleaning but also self-sufficient, energy wise. Today, the Australians are already experimenting with nanoglass-houses where the glass can be treated with a pigmented coating rendering the entire house non-transparent - the roof included.

WALL SENSORS

The house of the future will be capable of alerting its owner if it's in need of repair. The building materials will, of course, be susceptible to wear and tear due to wind and weather, and they will therefore have built-in sensors. When these sensors appear, the house computer will receive a message that this particular section needs repair. A variety of conditions are similarly monitored. This way, house owners can cheaply repair worn materials and avoid major, expensive repairs after the damage has been done.

THE INTELLIGENT HOUSE

The intelligent house of the future will alert the fire brigade in case of fire when you're at work. Or, if you've got a leaky water pipe, it will get hold of the plumber. Multifunctional sensors throughout the house will keep an eye on heating, lights, indoor climate etc. The house of the future will comprise two major digital gateways. One gateway will be the media server which comprises the complete collection of the family's music, films, photos etc. Another feature will be the highly secure homegateway - a server communicating with the many sensors distributed all over the house to monitor heating, indoor climate etc. The two gateways are separate entities, as the security on the homegateway needs to be exceedingly tight. This gateway should not be exposed to hacking, which could have fatal consequences with respect to security. If, for instance, the motion detectors are tampered with, the burglar alarm might be disabled. Likewise, it would be an unpleasant experience to come home to a room temperature of 40 degrees Celcisus, because someone is mad at you and has hacked into your system to change the temperature settings Thus, each room in the house of the future will be equipped with small sensors. - Larger rooms may have several. They will measure the physical conditions in the room and communicate with the homegateway which will then take care of the Internet-based communication out of the house.

RFID and Sensors

Radio frequency identification (RFID) technology uses radiofrequency waves to transfer data between readers and movable tagged objects without line of sight. RFID holds the promise of real-time identifying, locating, tracking and monitoring physical objects, and can be used for a wide range of pervasive computing applications. To achieve these goals, RFID data have to be collected, transformed and expressively modeled as their virtual counterparts in the virtual world. RFID data, however, have their own unique characteristics - including aggregation, location, temporal and history-oriented - which have to be fully considered and integrated into the data model. The diversity of RFID applications pose further challenges to a generalized framework for RFID data modeling. Today, Radio Frequency Identification enjoys an enormous interest as the first widely deployed pervasive technology as not only from the standpoint of research
but also from Corporate practices future. Some of the recent researches in RFID technologies include:

TAGS EVERYWHERE

The Ubiquitous ID Center provides the infrastructure for managing electronic tags embedded in or attached to objects in a ubiquitous environment. The center developed the ucode, a multicode tag that automatically identifies information stored in bar codes, RFID chips, smart cards, and electronic tags embedded in virtual entities such as software and electronic money. Comparable to the ISBN (International Standard Book Numbering) code used in the publishing industry, the UID Center assigns unique numbers to each tag and stores data relating to the object in database servers. The ucode tags use a 128-bit code that can be extended in 128-bit units, creating a virtually limitless string of numbers. To navigate this tagged environment, the UID Center developed the Ubiquitous Communicator, a PDA-like device that reads ucode tags and retrieves the relevant data from the UID Center's server database. The standard UC has a host of features, including wireless LAN, Voice over Internet Protocol, infrared data communication, and a biometric reader. Apart from the PDA-like version, the UID Center developed a cell phone model and a watch style. At home, it will serve as the remote control for home entertainment systems and appliances. In the office, it will read a printer's tag and order a replacement cartridge as needed

FROM UPC TO RFID

Smart packaging became a possibility with the introduction of small battery-free microprocessors called RFID (Radio Frequency Identification Device) tags. Though these have been commercially available for a number of years, they have been too clunky and too expensive for use in packaging. This situation is changing rapidly: industry experts predict that the price per tag will fall to under 10 cents each in the course of five years or so. The new generation of RFID tags can take the form of a sticker like the classic bar codes, or they can be directly integrated into the packaging material itself. They consist of a silicon microprocessor and some form of radio antenna--conductive carbon ink is replacing the more expensive metal coil of earlier tag types. This radio antenna functions as both input/output channel and power source. Electricity is generated in the antenna by either a magnetic field or a radio signal; the tag responds by sending out a radio signal in turn. This reply signal contains metadata stored on the chip, typically an ID number .With the help of RFID readers--in our cell phones, in supermarket freezers and check-outs, in our private fridges--we will be able to retrieve information about a particular item based on its ID number. In fact, the first cell phones with built-in readers, based on NFC (Near Field Communication) technology, are already on the market.

NEXT-GENERATION TAGS

The smart tags which will soon begin replacing bar codes in our supermarkets are actually pretty dumb: their only ability is reciting their ID code on command. With the next generation of MEMS tags, the epithet 'smart' will be more fitting. MEMS (Micro Electro Mechanical Systems) tags are able to perform measurements and calculations. MEMS tags are especially interesting in connection with extremely perishable goods like milk and meat. Studies have shown that the 'sell by' date on such products is dubious at best: milk only stays fresh until the given date as long as it is stored at the right temperature. Storage is the key term here; for example, that the temperature in around one-fifth of the meat and dairy cases in American supermarkets is three or four degrees too high. And what happens when we leave the milk out on the kitchen counter all morning? MEMS tags in smart packages will be able to take the milk's temperature every fifteen minutes. The measurements are then sent to a small microprocessor which calculates the milk's estimated freshness.

FOOD SAFETY

The fridge of the future will have a door with a built-in scanner for reading the digital tags on food packages. This way the refrigerator will always keep abreast of what is put into it; and the screen on the door can supply an overview of what's behind the door. By scanning all foodstuffs, you will always have an updated listing of your current supplies - canned and frozen food included. In other words: the refrigerator comes to play the part of digital administrator of the kitchen. Should you e.g. keep food approaching its expiry date, the fridge will alert you. The product can then be used at once, and you avoid having to throw away food. The screen is connected to the Internet, and each and every chip tagged to the packaging will represent a Web site which can be visited by the fridge as the food products are stowed away. Thus it can check for any warnings issued for this particular product. We all remember instances of contaminated food which, undetected by producers, have ended up in supermarkets and, consequently, household fridge or freezer. In such cases, an alert from the refrigerator could reduce the risks considerably. Since the fridge frequently runs automatic checks on the net, users are no longer dependent on radio and TV alerts.

Editor:

Mr.S.Vijayakumar

Research Associate - TIFAC-CORE

Velammal Engineering College

Chennai - 600 066

Email: Vijayece2002@yahoo.co.in

Pervasive Computing
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  • AV input jacks for use with media players, DVR/VCRs, video games, and more. 15-pin VGA interface for use with computer systems
  • Full-range stereo speakers (6W) along with Digital comb filter and noise reduction
  • V-chip parental control, Closed-Caption, and Electronic Program Guide support and Multi-language on-screen display.
  • 15 widescreen 720p TFT LCD (1366 x 768)
  • AV input jacks for use with media players, DVR/VCRs, video games, and more
  • DTV-ready with dual ATSC/NTSC tuners
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How to Monitor Your PC or Laptop Temperature

Does your PC often shut down on its own, even when every software utility and driver seems to work just fine? Or, does your laptop reboot repeatedly and inexplicably whenever you take it out of the air-conditioned office environment? While there may indeed be some hardware or software problems with your PC or laptop, it is also equally likely that you are facing the result of a CPU overheating problem. Most modern processors and VGA cards can run pretty hot. In fact, if you have over clocked any of those two components, then chances are that those two are running hot enough to burn off your fingerprints.

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Coretemp is an application that you can go for. It is a small utility that consumes very little resources, and gives highly accurate measurements of CPU temperature. The tool is compatible with the new temperature monitoring technology used by Intel and AMD, known as DTS (Digital Temperature Signal). It has a very tiny CPU footprint, which means most of the time you will see that it is using almost no CPU resources at all. It also needs very little RAM (Random-access memory) to function properly, so you can keep it running inthe background even when you are performing CPU intensive tasks, such as gaming or video encoding.

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As the name suggests, the tool specializes in measuring the temperature of processor core(s). So, if you have a multi-core processor, you will be able to get independent measurements of each core done and displayed by the tool automatically. You can install and run this tool under both Windows XP and Vista. The best feature of the tool is that it shows you the temperature of all cores in the bar located in the system tray itself. So, you will never have to click inside the application to see the core temperatures. Just a quick glance at the taskbar and you will be aware of how warm (or hot) your CPU cores are running at the moment.

The application is quite user friendly. Once you install it, simply run the executable and you will be able to see the temperatures of your CPU cores. You can then minimize it into the taskbar and just leave it there. Next thing you need to do is to find out the optimal temperature rating for your Intel or AMD processor from the manufacturer's website and you can compare those readings with that of your CPU on the fly.

How to Monitor Your PC or Laptop Temperature
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Outdoor Dynamic Advertising - From Monitor Enclosures to Circular LED Billboards

Outdoor dynamic advertising comprises of many different kinds of solutions from monitor enclosures, LCD enclosures and circular LED billboards - there is a solution for every need at varied budgets.

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One thing an outdoor digital signage project has to do is create a demand, this is the new 24/7 sales professional, it can be at a train station or at the side of the road, the idea is the same, to increase brand awareness and get consumers to buy your service. So let us look at two potential options.

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Outdoor LED billboard.

These are large LED panels that are used in a frame to create a round image around a building, these create such a dramatic opportunity for advertising on and they cost in the region of ,000 per square metre plus fitting.

Each LED panel has pixels located at 16mm centres, providing images that are vivid in colour with a resolution of 3,906 pixels/m2. The pixels are created from 3 diodes 1 red, 1 green and 1 blue.

The maximum brightness is 5,000cd/m2 or 5,000 nits, guaranteeing that the screen can be seen on the sunniest days of the year.

Lifespan - these units are designed to run 24 hours per day and have a lifespan of 100,000 hours this equals 11 and a half years running every single day.

Control - This is controlled through a controller that is connected to a computer or can be updated through a WIFI connection.

Video input - DVI, Composite video, RGE, VGA and S-video

Monitor Enclosure.

Also called a flat screen enclosure, these are a special steel case that surrounds the screen and provides a safe, secure environment for the digital signage hardware, such as the LCD panel, media player and internet connection.

These are a more cost effective solution and allow businesses to invest in digital signage without having to layout large amounts of money on the final solution.

A monitor enclosure offers an affordable method of deploying standard TVs in hostile and potentially dangerous areas that will tend to get vandalised.

Outdoor Dynamic Advertising - From Monitor Enclosures to Circular LED Billboards
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